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SelectActiveInput

Pick the value from the active input port.

This node accepts multiple inputs of any type and one output. The node assumes that at most one of the inputs is not None, and it will then output that value, or None if all inputs are None. This node is typically used to rejoin multiple conditionally forking paths, for instance different processing chains that are selectively enabled by a ConditionSwitch node. Version 1.0.0

Ports/Properties

input1

Input alternative 1.

verbose name
Input1
default value
None
port type
DataPort
value type
object (can be None)
data direction
IN

input2

Input alternative 2.

verbose name
Input2
default value
None
port type
DataPort
value type
object (can be None)
data direction
IN

input3

Input alternative 3.

verbose name
Input3
default value
None
port type
DataPort
value type
object (can be None)
data direction
IN

input4

Input alternative 4.

verbose name
Input4
default value
None
port type
DataPort
value type
object (can be None)
data direction
IN

input5

Input alternative 5.

verbose name
Input5
default value
None
port type
DataPort
value type
object (can be None)
data direction
IN

output

The value of the one input that is active.

verbose name
Output
default value
None
port type
DataPort
value type
object (can be None)
data direction
OUT

set_breakpoint

Set a breakpoint on this node. If this is enabled, your debugger (if one is attached) will trigger a breakpoint.

verbose name
Set Breakpoint (Debug Only)
default value
False
port type
BoolPort
value type
bool (can be None)

metadata

User-definable meta-data associated with the node. Usually reserved for technical purposes.

verbose name
Metadata
default value
{}
port type
DictPort
value type
dict (can be None)